![]() However, a Sapper can be removed by an Engineer, or Pyro wielding the Homewrecker, Maul, or Neon Annihilator. ![]() Once attached, the Sapper disables and slowly drains health from the enemy building, eventually resulting in its destruction. In addition to being able to swiftly assassinate key enemies, the Spy can disable and destroy Engineer-constructed buildings with his Sapper. In fact, a swift backstab with any of the Spy's knives will kill most foes in a single hit - provided they are not under the effects of any type of invulnerability, or some other form of immense damage reduction. When the time is right, he can emerge from the woodwork to strike a killing blow, stabbing his unsuspecting "teammate" in the back. With enough skill in the art of deception, the Spy can momentarily fool enemies with their disguise, lulling them into a false sense of security. His Disguise Kit lets him impersonate any class on either team. Using a unique array of cloaking watches, he can render himself invisible or even fake his own death, letting him infiltrate enemy lines with little chance of detection. Hailing from an indeterminate region of France, the Spy is an enthusiast of sharp suits and even sharper knives. However, Medi Gun beams do not lock on to cloaked Spies.Īlt-Fire: Turn invisible. While cloaked, allies can still see the Spy in the form of a translucent silhouette. Additionally, scoring a hit with L'Etranger replenishes 15% of the cloak meter, and successfully killing an enemy with the Big Earner replenishes 30%. Dispensers can refill the cloak meter fast enough to keep the Spy cloaked indefinitely while a level 1 Dispenser simply stops the normal energy loss while cloaked, level 2 and 3 Dispensers slowly recharge the cloak meter. In addition, the cloak meter can be recharged with ammo boxes, resupply cabinets, and Dispensers, even when the user is currently cloaked. The cloak meter automatically recharges when not in use. The Invis Watch has a limited battery life, indicated by a meter on the HUD as well as a bright blue bar on the watch itself. In addition, if the Spy takes any damage while cloaked, or bumps into an enemy player, then his cloak momentarily "flickers" and is visible to enemy players. Decloaking takes approximately 2 seconds, and the player must wait until they are fully decloaked before being able to attack or place a Sapper. In addition, status effects (e.g.: Jarate, bleed, afterburn) expire 50% faster on cloaked players.Ĭloaking is not instantaneous it takes around 1 second for the Spy to fully fade from view. While cloaked, the Spy takes 20% less damage from all sources. ![]() The Spy cannot attack or place Sappers while cloaked, but is still able to use the Disguise Kit. Pressing alt-fire ( default key: MOUSE2) with any weapon active causes the Spy to cloak, becoming completely invisible to enemies and allowing him to infiltrate enemy territory and stalk targets without being seen. It is an advanced cloaking device disguised as a digital watch with a wooden face and a segmented silver wristband. The Invis Watch (short for Invisibility Watch) is the default PDA weapon for the Spy.
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